A process breakdown on key tools used to take projects from idea to reality.
Visual Experiences
EXPERIENTIAL
PHOTOSHOOT
CONCERT
From guest journey, screen visuals, set design, fabrication, interior design, to prints, florals, and everything in-between - I focus on the visual experience, a real-life culmination of all creative fields working in unison. Across small scale to large scale projects, I develop the visual experience through workflows utilizing:
- Treatment Decks - Spacial Renders - Set Design - Fabrication Drawings - Onsite Production Direction
Interactive Spaces
INSTALLATION
LIGHTING
CONTENT
Bringing people closer to my designs in a real-world setting setting is my passion. Within interactive spaces, guests are able to explore, touch, and resonate with art in its truest form - something memorable and tangible. Some mediums that I work with are:
- Live Visuals - Lighting Design - Realtime Interaction - TouchDesigner Integration - Unreal Engine Integration - AR / Web
Technical Application
SOFTWARE
PRODUCTION
BRANDING
At the core of my communication amidst high level directing, team leading, and client presentations, extensive concrete technical skills across software and live production can be found. My design background includes motion graphics, lighting, realtime design, and onto branding, typography, print design, and more. Software skills include: - Deck Design: Keynote / InDesign / Slides - Adobe Suite - TouchDesigner - Unreal Engine - Notch - Cinema4D
Motion Graphics
A collection of motion graphics content ranging from realtime interactive samples to environment designs.